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Mastering autodesk maya 2013 pdf free. Introducing Autodesk Maya 2013

Mastering autodesk maya 2013 pdf free. Introducing Autodesk Maya 2013

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News Assistant s. Autodesk software has been used in many fields, and on projects from the One World Trade Center [2] to Tesla electric cars. Autodesk became best known for AutoCAD , but now develops a broad range of software for design, engineering, and entertainment—and a line of software for consumers. The manufacturing industry uses Autodesk's digital prototyping software—including Autodesk Inventor , Fusion , and the Autodesk Product Design Suite—to visualize, simulate, and analyze real-world performance using a digital model in the design process.

Autodesk's Media and Entertainment division creates software for visual effects, color grading, and editing as well as animation, game development, and design visualization.

This tool provided made it affordable for smaller design, engineering, and architecture companies to create detailed technical drawings. Autodesk became a public company in John Walker did not enjoy the process of writing the prospectus, relating the process to "lying on the beach or juggling chainsaws". Release 2. In the s, with the purchase of Softdesk in , Autodesk started to develop specialty versions of AutoCAD , targeted to broad industry segments, including architecture, civil engineering , and manufacturing.

In , Timothy Vernor sued Autodesk Vernor v. He had obtained the software from an Autodesk licensee at an office liquidation sale. In February and March , both sides filed motions for summary judgment addressing the issue whether the First Sale Doctrine applies to previously licensed software.

As such, Autodesk could not pursue an action for copyright infringement against Vernor, who sought to resell used versions of its software on eBay. Autodesk appealed the decision to the United States Court of Appeals for the Ninth Circuit , which reversed the lower court ruling, denying Vernor the right to resale Autodesk software due to Autodesk's nontransferable licensing restrictions.

Supreme Court let stand the 9th Circuit Court of Appeals ruling. Autodesk announced the largest lay off in its history on November 27, , with the lay off of 1, jobs.

This is in addition to the almost 1, job cuts announced in January The number of Autodesk employees has shrunk from approximately 9, to 7, in less than 2 years. Autodesk updated to its current logo in September Autodesk Life Sciences is an extensible toolkit for genetic engineering.

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It was established in after Autodesk, Inc. In January , Autodesk acquired Alias, a developer of 3D graphics technology. In October , Autodesk acquired the Softimage brand from Avid. Much of Avatar ' s visual effects were created with Autodesk media and entertainment software. Autodesk software enabled Avatar director James Cameron to aim a camera at actors wearing motion-capture suits in a studio and see them as characters in the fictional world of Pandora in the film.

Common applications for environmental sustainable design include mechanical ventilation, external flow wind loading , natural ventilation, and occupant comfort. Other energy applications include analysis for building energy, solar load, advanced energy and heating and cooling. From Wikipedia, the free encyclopedia. American software company.

Traded as. Operating income. Net income. Securities and Exchange Commission. September 20, Archived from the original on Retrieved The Autodesk File. For Experienced Professionals. For Students and Entry Level Professionals. Versatile Media Ltd. Search Program. Expand All Collapse All. Monday, 8 August 10am-3pm. View Details Hide Details. Senior Systems Designer. Session Job Listing. Event Type Job Posting.

Description Intrepid Studios is looking for a passionate and talented Senior Systems Designer, interested in creating brand new worlds with a brand new IP. Our Senior Systems Designer would live and breathe math, spreadsheets and charts. They would believe in data, logs and playtesting. They can break down a system into its component parts and build it back up blindfolded. They must work well with others, enjoy and seek out collaboration, and to receive, act on, and supply constructively critical feedback.

The gaming industry can be a turbulent storm of hiring cycles and layoffs. The studio is designed to be an open place for collaboration and communication, a place that is conducive to team building and success. Our goal is to build a family that will laugh together, play together, succeed together, and stay together. This role will report to the game development team and support our software automation frameworks. This will ensure that we continue to deliver to our community great experiences that only Intrepid can provide!

This is a great opportunity to unleash your creativity and partner with talented game veterans to craft a unique MMORPG experience that helps bring people together. Senior Technical Program Manager. Communicate up, down, and across teams to build and maintain alignment among stakeholders and partners. Engage with business and technology stakeholders at various levels of the organization to build effective and trusted working relationships, maintain alignment and drive the right outcomes.

Collaborate with cross-functional partners to define plans, schedules, and drive alignment. Identify risks and dependencies and engage with the right partners to generate mitigation plans. Measure project performance using appropriate tools and techniques; report status on a regular basis to provide project clarity and transparency at various levels of the organization.

Aggregate, organize, and synthesize information in order to communicate with extended team and management; generate audience-targeted materials that can be consumed at various levels of the organization Drive alignment on process to optimize workflows, improve efficiency and release quality.

You will be part of a highly motivated international team of specialists working in an environment that offers a warm welcome with detailed onboarding and a dedicated mentor for a familiarization period as well as a wide range of individual development possibilities.

Interested in joining our team? Maxon is proud to be an equal opportunity workplace. Description What you will do: You will be an integral part of the Redshift team assuring software quality of our all our Redshift renderers.

Across platforms macOS, Windows, Linux , across backends GPU, CPU and across DCCs You will manually test and inspect all areas of Redshift ensuring outstanding user experience, industry leading performance, and latest feature development You will communicate closely with our users about user workflows and software quality You will create and collect metrics for test results to present to engineering and management You will document test plans, test cases, defect reports and work closely with engineering and product management to deliver high-quality products on-time What we are looking for: Deep knowledge and demonstrated experience of industry standard 3D render engines e.

Redshift, Vray, Arnold, Unreal, Unity, or others Deep knowledge of one or more area of 3D visualization Materials, Lighting, PostFX, or others Good knowledge in software testing methodologies, test planning, test case development, and test analysis and reporting Knowledge of one or more industry standard 3D software solutions Cinema 4D, Maya, 3DS Max, Houdini, or Blender a plus Working knowledge of macOS and Windows operating systems Understanding of agile development methodologies scrum, et al Fluent written and spoken English communication skills What we offer: You will be offered permanent employment, full-time or part-time available, at one of our offices listed above.

Houdini Account Executive - Games. Description Company Profile For over thirty years, SideFX has been providing artists with procedural 3D animation and visual effects tools designed to produce the highest-quality cinematic results. We are passionate about what our customers do because our roots are in production, both as artists and as pioneering technical innovators.

We give generously of our time and knowledge - Relationships: We build collaborative bonds—with our co-workers and clients—based on trust and respect. Our diverse team gives us broader perspectives - Dedication: We take pride and ownership in our work, always trying to do our best.

We are devoted to the well-being and success of each other and our clients - Excellence: We continually improve ourselves, our work and our company, striving towards excellence in all that we do Our employees receive: - Hybrid Work option - A great office in Downtown Toronto right across from Union Station with the flexibility for most roles to work from home.

You can help us test out our Hybrid Pilot Project - Generous paid time off, including vacation and floater days to relax and re-energize starting at 4 weeks - Year-End Company Shutdown and Long Weekend Early departures to add to the excitement - Health insurance coverage including a Health Service Spending Account for Canadian employees , for you and your dependents - Employee Assistance Program EAP ; because sometimes we need a bit of extra support - Retirement Plan with company matched contributions - Comprehensive Long Service Award program, providing both a monetary reward and additional days off - A highly competitive bonus structure - A generous sick time entitlement to care for yourself and your loved ones Why join SideFX?

Position Overview We are seeking an exceptional individual to join our talented Sales Team in this new role, reporting to the Senior Director of Sales. As Houdini Account Executive - Games, you will be responsible for developing and implementing sales growth opportunities in our rapidly expanding Games community, both with existing and new customers. You are a consummate sales and business development person with a solid track record of creating long-term value and partnerships.

You have strong presentation skills and the ability to adapt to your audience. You will also build solid relationships with artists, department managers and supervisors. With your understanding of Games Studios, you are able to convey compelling value propositions, and work cross-organizationally to build consensus. Please note that a valid proof of a completed COVID vaccination series is an employment requirement. What you will be working on Primary Responsibilities - Responsible for expanding our in-year revenue in your assigned territory.

Revenue focus will include recurring revenues from existing customers, as well as new business from software sales to existing and new clients. Conducting online sessions as well as in person meetings. Whether visiting customers or attending to events such as conferences, trade shows, user groups and the like. SideFX is committed to inclusion and diversity. We encourage all qualified applicants to apply. Accommodation will be provided to candidates with disabilities, upon request.

SDK Specialist. Motion Graphics Artist. Description Are you looking to transition your skillset to real-time engines like Unreal and Unity? Want to be part of a fantastically creative team with ambitions to create best-of-class interactive media experiences?

Come join us! Roto is an accomplished interdisciplinary design, development, and production studio specializing in exhibitions and attractions for museums, aquariums, zoos, and entertainment destinations. And as a design-build company, we are in the unique position of both inventing and realizing our vision for visitors across North America and around the globe.

We are looking for an individual who is passionate about building inventive, rich, high-fidelity experiences. Our applications are built primarily using Unity and Unreal and feature a variety of technologies including AR, VR, environmental sensors, specialty camera arrays, touch displays, gesture recognition, AI, and much more. This role offers the opportunity to create dazzling, impactful interactive experiences, the kind that people talk about and wonder about long after their visit Benefits Fun, creative, collaborative, unique, and casual working environment.

Medical, dental, vision, PTO, paid holidays, and more! Senior Quality Assurance Engineer. Description Intrepid Studios is looking for an exceptional Senior Quality Assurance Engineer with a proven track record of delivering superior results, and who will have the direct responsibility for creating and maintaining tools and processes needed to ship high-quality, low-defect MMO game systems, from backend servers to end-user game clients.

Senior Material Artist. If you are a self-driven, passionate developer, looking for a highly collaborative and creative environment, then this position is for you! Responsibilities: -Working and collaborating as part of the environment art team to create engaging and appealing environment textures and materials for our upcoming Ashes of Creation MMO franchise -Create AAA game environment quality assets and textures in line with the project's visual aesthetic and technical direction references, documents, project meetings, etc.

Unreal Tools Engineer. This role will report to the Tools team and support our Design and Art teams by helping develop in-house tools. This is a great opportunity to unleash your creativity and partner with talented game veterans to craft a unique MMORPG that helps bring people together. Senior Economy Designer.

Description Intrepid Studios is looking for a passionate and talented Senior Economy Designer, interested in creating brand new worlds with a brand-new IP. Our Senior Economy Designer would take ownership of the game economy for Ashes of Creation and how all of the economic systems contribute to this economy, including crafting systems, item drops, quest rewards, and many more. They will create, balance, and manage the ins and outs of many different items and game currencies within a massive player-driven economy driven by thousands of players.

They will constantly work alongside designers in other disciplines to establish reward structures and currency sinks that make various game systems feel rewarding while also maintaining a healthy mass economy. Technical Artist. Description Are you interested in developing blended reality and digital experiences on a grand scale? How about using the latest VR and AR technologies and hardware?

Want to be part of a fantastically creative team with ambitions to create best of class interactive media experiences? Roto is an accomplished interdisciplinary design, development and production studio specializing in exhibitions and attractions for museums, aquariums, zoos, and entertainment destinations.

And as a design-build company we are in the unique position of both inventing and realizing our vision for visitors across North America and around the globe.

Check out the full breadth of our work at roto. Our applications are built primarily using Unity and Unreal and feature a variety of technologies including AR, VR, environmental sensors, specialty camera arrays, touch displays, gesture recognition, AI and much more.

This role offers the opportunity to create dazzling, impactful interactive experiences, the kind that people talk about and wonder about long after their visit. Daily Functions: Work with senior artists and developers to create bold interactive experiences. Create original 3d assets or modify stock assets to suit project needs. Contribute to front end and basic UI design as needed.

Implement style frame elements under the direction of a Senior Artist. Participate in reviews and brainstorm sessions prepared to provide insight and feedback. Participate in sprint planning and daily standups. Intermediate knowledge of Unity or Unreal. General experience authoring materials and shade. Basic understanding of rigging and animation 3D and 2D. Entry level rendering experience Realtime or Traditional. What you bring to the role: Your whole self: Especially your curiosity, energy and enthusiasm.

Excellent communication, collaboration and people skills. Exceptional attention to detail. A willingness to adapt to a new business and apply past experiences to new circumstances. Benefits: Fun, creative, collaborative, unique, and casual work environment. Paid holidays, medical, dental, vision, PTO, K and more! Build System Developer. Jenkins, GitLab , scripting languages e. Senior Technical Animator. The ideal candidate is organized and self-motivated and must work well with others, enjoy and seek out collaboration.

Game Security Engineer. What you will accomplish: -Collaborate with artists and engineers to create compelling, equitable gameplay experience while maintaining consistent style through the game.

Software Developer - Animation. Web Developer. We are devoted to the - - well-being and success of each other and our clients - Excellence: We continually improve ourselves, our work and our company, striving towards excellence in all that we do Our employees receive: - Hybrid Work option - A great office in Downtown Toronto right across from Union Station with the flexibility for most roles to work from home.

You will work in a small agile team alongside other web developers, web designers, and 3D software developers. At SideFX, you will have the ability to make a significant contribution to the success of our projects. We are looking for the best and brightest to join our highly motivated team. What you need to be successful - Practical back-end web development experience - Proficiency with Python - Proficiency with HTML, CSS, and JavaScript - Ability to build user interfaces using the latest web standards - Experience working in Linux - Knowledge of how to build secure websites and servers - Excellent problem-solving skills - Excellent verbal and written communication skills - Ability to work well in a team development environment Bonus Skills - Experience with Django -Experience with Angular and vue.

Senior Illustrator. Description Intrepid Studios is looking for an experienced Senior Illustrator with a keen eye and passion for rich, fantastical worlds to join our team of talented developers and help bring the expansive MMO, Ashes of Creation, to life.

If you are a self-driven, passionate artist who is looking for a highly collaborative and creative environment, then this position is for you! Our goal is to build a family that will laugh together, play together, succeed together, and stays together.

Data Analyst. Creative Developer. Share progress status through standups, build reviews, and QA testing. Collaborate with the producers and designers for asset specification and integration.

Participate in the pre-production phase with strong critical and creative thinking. Contribute and review project artifacts including wireframes, architecture maps, hardware specifications and documentation. Performance optimization as needed. Resourceful with the ability to adapt to new APIs and protocols quickly. Familiarity with Electron, JavaScript, Node.

Familiarity with computer and networking hardware. The successful candidate will join the rest of the dynamic team in person at our creative headquarters in Dublin, Ohio.

Realtime VFX Artist. Description Are you looking to translate your artistic skills to an alternative industry, developing blended reality and digital experiences on a grand scale? Houdini Specialist. Position Overview As a member of the Technical Support team, the Houdini Specialist will use their knowledge of Houdini to assist, educate and support our customers with a multitude of queries. This will be done on a flexible schedule, occasionally including evenings and weekends, during periods of high work volumes.

Our licensing system is home-made and unknown to new customers. The Technical Support team assists a large number of Houdini customers with licensing and installation issues. Giving advice on how to manage Houdini files and all the remote assets. What you need to be successful - Good understanding of the various Houdini editors, and ability to work throughout the Houdini package.

The understanding of how Houdini fits into the production pipeline. This can be done from a remote location. Description Intrepid Studios is looking for an enthusiastic and talented Producer who is a detail-oriented, self-starter with strong analytical skills. As a Producer, you will focus on product development and assist all cross discipline teams with strategic planning to drive projects to completion in a timely manner. The ideal candidate is passionate about gaming and possesses excellent communication and organizational skills.

Visio, Project, Word, Excel, Powerpoint etc. Additional Considerations -Experience as a designer, engineer, or artist big plus! Senior Technical Writer. Description Company Profile For over thirty years, SideFX has been providing artists with procedural 3D animation and visual effects tools designed to create the highest-quality cinematic results.

As a member of the Research and Development team you will have the opportunity to work alongside some of the brightest minds in the industry and interact with an outstanding artist community. We see this full-time staff position as a career-defining opportunity in which to grow professionally and contribute to Houdini and its user community. What you will be working on - Creating awesome technical documentation and learning materials for artists and technical artists, such as user guides, tutorials, reference pages, and videos.

Bonus Skills - Production experience in film, TV, or games. Description Roto is an accomplished interdisciplinary design, development, and production studio specializing in exhibitions and attractions for museums, aquariums, zoos, and entertainment destinations.

Position Overview SideFX is seeking an exceptional software developer with a passion for graphics to join the team focused on our USD based environment for asset creation, look development, scene assembly, layout, lighting, and rendering. We share a passion for innovation in computer graphics and a drive for excellence in procedural animation. Providing digital artists with the most advanced tools for their craft is, and has always been, our single focus.

We have a great number of exciting projects to choose from. You will have ample opportunity to grow professionally and make significant contributions to the success of our products. You will be constantly in touch with our users in the entertainment industry and with your colleagues. You will be right at the heart of a constantly evolving synergy between technology and art.

What you need to be successful - Computer Science degree or equivalent industry experience, with a record of academic and professional excellence. Bonus skills - Experience in the film or game industry.

Location Our transit-friendly head office location, directly adjacent to Union Station in the heart of downtown Toronto, is open-concept with a relaxed style that includes, casual dress, and wraparound views from the 14th floor.

Description What you will do: You will be working on our future development of 2D and 3D real-time render engines for our flagship products: Cinema 4D and Redshift.

Your primary responsibility will be developing the latest advancements of real-time rendering techniques utilizing both real-time raytracing algorithms and screen-space techniques. As part of our international development team you will work closely with product managers, UX designers and the QA department. You will be expected participate in the design, performance and code review processes, and to contribute to department best practices and guidelines.

Extensive experience in parallelization paradigms and optimizing algorithms. Familiarity with the current state-of-the-art in research and proven ability to implement published research papers. Fluent in written and spoken English. Dependable team player with a genuine interest in delivering an excellent product, a strong sense of responsibility, the ability to work independently, meet deadlines and communicate well.

What we offer: You will be offered permanent employment, full-time or part-time available, at one of our offices listed above. Quality Assurance Specialist — Red Giant. You will manually test and inspect our desktop and services applications to ensure a high quality user experience, and lead and coordinate test activities with other software testers.

You will create and collect metrics for test results to present to engineering and management. You will document test plans, test cases, defect reports and work closely with engineering and product management to deliver high-quality products on-time.

What we are looking for: Deep knowledge and demonstrated experience in software testing methodologies, test planning, test case development, and test analysis and reporting. Working knowledge of macOS and Windows operating systems. Understanding of agile development methodologies. Fluent written and spoken English communication skills. Whether you are research-oriented or development-oriented, we have a great number of exciting projects to choose from. You will be constantly in touch with our users in the entertainment industry and with our colleagues.

Please advise if you require accommodation and it will be provided. Software Developer: Game Engines Unity. Position Overview SideFX is seeking an intermediate to senior software developer with experience in real-time game engines. This role involves working with a team well versed in development of real-time game engines, plugins and tools that integrate with 3rd party engines such as Unreal and Unity. We share a passion for innovation in computer graphics and a drive for excellence in animation, visual effects and games.

Providing digital artists with the best and most advanced tools for their craft is, and has always been, our singular focus. Unreal Engine Developer. Houdini Engine is used extensively in games pipelines today to create large open worlds, FX, and much more.

Other duties as assigned. What you need to be successful - Solid working knowledge and development experience with UE. Bonus Skills - Tool development experience in the game industry. Pipeline Technical Director TD. Description Are you a Software Engineer with killer Python skill, looking for a unique role in film? This is in response to exciting company-wide growth and an increased demand for great content. In each discipline you will be tasked with working closely with your team of artists to create unique tools that allow them to work on ground-breaking animated feature films effectively and efficiently.

These roles are also suited to: - Artists looking to explore their technical curiosities - Software Engineers, Game Developers or Web Developers wanting to explore the right side of their brain - Or any TAs, Associate Engineers or Python gurus looking for a great career move What you bring: - A degree in Animation, Film, Computer Science, Design, Engineering or similar so you have an academic understanding of the fundamentals - Proficiency scripting in Python, PyQT or other GUI tools - Strong communication, time management and problem-solving skills - Knowledge of DCCs such as Maya, Houdini, Katana, Nuke, Mari or similar - The following would be considered a bonus: - Understanding of a USD Pipeline - Knowledge of an Animated pipeline and all its departments - Previous experience working with proprietary software What we offer you: - The opportunity to join a growing, independently owned and operated, award-winning studio.

Apply today via the link below. Systems Engineer - Infrastructure Generalist. Description Love movies? Want to work with both highly creative and technical people in a creative, dynamic and fast paced environment?

Submit your application to the link below! Description Are you a Software Engineer interested in contributing to our animation tools that stretch from Layout to Final animation, with Rigging as a pivotal point of the effort?

You will work as a part of the global development team to advance its animation production tools and processes, especially in the areas of animation and rigging. This position has potential for growth in to a technical leadership role. LookDev - Surfacing Lead. Description Are you a Surfacing Lead interested in working with us in our Vancouver studio?! The Surfacing Lead will work with the Surfacing Supervisor to guide the artists in giving models the visual surface qualities that make them appear believable, or stylized per art direction.

Surfacing can encompass texture painting, procedural texturing, shading networks, sculpting, grooming and UV layout. If this sounds like the opportunity you've been waiting for, then we want to hear from you! Game Producer. We partner with IP holders, large publishers, and tech brands to create and deliver immersive, high-end game experiences across multiple platforms with a special focus on building new tools for cutting edge emerging technology.

We are a hybrid studio with employees all across Canada, reporting into our headquarters in Vancouver, BC. We have a new studio incorporated in Toronto, Ontario. We are currently in the early stages of several new and highly innovative projects with prominent industry partners and are searching for the best and the brightest to help us transform the world of VR game development.

At Archiact, equity, diversity, and inclusivity is developed and directed by our employees, allowing us to build innovative and immersive experiences that are accessible and meaningful to a wider audience. We seek to build a diverse team, and to nurture a safe, inclusive work environment where everyone can thrive.

This is a permanent position. We are a Vancouver-based studio but are happy to consider candidates from all over Canada to work remotely. You enjoy the creative problem-solving process required to bring original concepts and high-profile IPs to life in an immersive experience.

You thrive in teams and are open to bringing new ideas to the table to assist in raising the quality bar of the end product. Team members in other provinces are welcomed on a remote working basis. Software Engineer - Java Full Stack. Description Do you mostly think in Java but wish you could talk about movies all day? We are looking for adventurous Full Stack Software Engineers who want to use their skills to help our world class artists be their creative best.

Come join our high-calibre team and help drive the next evolution of our mission-critical systems. This challenging position requires you to solve complex problems using cutting edge techniques while contributing to the delivery of animated feature films!

We develop, maintain and improve the software systems that run all parts of our business, front-end and back, including digital asset management, production tracking, task scheduling for rendering and distributed data synchronisation.

Our creative environment welcomes software engineers who are inventive, communicative and enjoy being part of a team. We hope you have a genuine interest in the whole process of film making, but you do not need to have a background in this industry. Please note that this position requires you to work from our facility in Vancouver.

This is not a remote opportunity. Character FX Supervisor. The Character FX Supervisor is a Houdini specialist, with extensive production experience, that can develop and test tools for character FX pipelines, and lead a team to meet the creative vision for our characters. Supervising Pipeline TD. A Supervising TD is responsible for the design, implementation, support, and evolution of the Animal Logic pipeline across multiple production departments. This exciting senior role, requires collaboration across a wide variety of departments, and offers a unique opportunity for the successful candidate to dive deeply into industry leading pipeline technology USD.

This is a unique opportunity for an experienced candidate to join our team in a senior position, contributing to the culture of the Production Technology team and the ongoing development of the Animal Logic pipeline.

Strategy and Planning - Participate in the scoping and estimation of show based development initiatives. People and Team - Work closely with Operations to supervise, mentor and develop a global team of TDs, including career development, performance management and planning for hiring and onboarding new team members.

What we offer you: - The opportunity to join a growing, independently owned and operated, award-winning studio. Modelling Lead. The Modelling Lead is responsible for leading a team of Modelling artists whilst working closely with the Modelling Supervisor to realize their vision ensuring the standard and quality of work produces is consistently high.

The Pipeline TD Lead is responsible for supporting creative and visual objectives through pipeline troubleshooting, user support, technical direction, and tool development.

Ability to communicate ideas and technologies in clear and concise ways - Good listening skills. Be able to listen to the requirements and requests from clients and managers - Time management. Self-motivated and able to prioritise multiple requests and deadlines. Ability to accurately estimate time allowances for projects - Passionate about delivering high quality work, following through, and ensuring clients and managers are completely satisfied with the outcome - Excellent problem solving.

Being able to work through, debug and resolve problems in a fast-paced environment The following would be considered a bonus: - An understanding of traditional animation and layout techniques - Experience with Houdini, Nuke, AVID - Experience using Shotgrid in a large-scale production environment - Knowledge of concepts like data flow, data dependencies, Meta data, publishing and retrieval What we offer you: - The opportunity to join a growing, independently owned and operated, award-winning studio!

VFX Artist. We partner with IP holders, large publishers, and tech brands to create and deliver immersive, high-end game experiences across multiple platforms with a special focus on building new tools for cutting-edge emerging technology. We are a hybrid Vancouver-based studio with employees working remotely from all over Canada. We are a hybrid Vancouver-based studio so are happy to consider candidates from all over Canada to work remotely.

We also offer relocation assistance to candidates who wish to move to BC, Canada. Lead Technical Designer. We also offer relocation assistance to candidates from outside of BC, Canada. Experience working with VR hardware. Pipeline TD Lead - Assets. Description The Assets TD Lead is responsible for supporting creative and visual objectives through pipeline troubleshooting, user support, technical direction and tool development.

Senior Technical Designer. CG Supervisor. Senior Unreal Engineer. Inclusion is the way we show our commitment to this core value. Diversity in all areas of our workforce helps us build innovative and immersive experiences that are accessible to everyone. From our community to our games, we are committed to respecting the rights and self-determination of all people. Our goal is simple: we seek to build a diverse team, and to nurture a safe, inclusive work environment where our teammates, especially those who are marginalized, can thrive.

At Archiact, equity, diversity, and inclusivity is more than a statement, it is a core value which we continually strive to uphold through our words and our actions. This is a permanent fulltime position. We also offer relocation assistance to candidates outside of BC, Canada. You enjoy the creative iterative problem-solving process required to bring original concepts and high-profile IPs to life in an immersive experience.

You thrive in teams and are open to taking on new challenges to assist in raising the quality bar of the end product. Senior Gameplay Animator. Our projects include working as a co-developer on Halo Infinite, projects in the Minecraft Universe, supporting the development of Magic: The Gathering Arena, and more. By joining as a Senior on one of these projects, your creative input and skills will be highly valued and instrumental in the development of the game.

We encourage real ownership within our teams, giving members the space to express and expand their own originality. If gameplay animation is your passion, and fresh ideas stoke your creativity, we encourage you to apply.

Description SCAD Savannah seeks a professor of interactive design and game development to instruct and inspire, and to help creative students reach their career goals. With leading-edge technology and facilities as well as inspiring professors with outstanding professional and academic credentials, SCAD offers unparalleled opportunities for students seeking career preparation in interactive design and game development.

The university seeks educators who will encourage innovation and process development while teaching, with practical concepts of the design profession as a constant element. Professional-level visual art and design production experience is preferred, as is university-level teaching experience and online coursework development.

Named among the best small cities in the U. The university blends seamlessly into the Savannah landscape and provides students with a dynamically layered learning environment in which to thrive.

Work Hours: As noted in the Employment Agreement. ADA Tag: To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions. Professor of Digital Communication. Description SCAD seeks an accomplished, full-time professor of digital communication to instruct students in historic Savannah, Ga.

As a professor, you will guide students on best practices in the digital communication industry, including project pipeline and management through research and ideation; techniques for organizing, planning, and collaborating using both analog and digital resources; and aiding students as they find their creative niche.

You will also instruct students on relevant applications such as Adobe Creative Suite, Microsoft Office , Google Suite, and other browser-based tools.

This is your chance to work with remarkable students and faculty in a vibrant and entrepreneurial workplace woven throughout the historic district of Savannah, Ga.

Professor of Sequential Art. In this position, you will join other esteemed faculty to teach students how to weave and wield the power of story and visuals to compel and captivate audiences. Requirements - M. We eat creative and technical challenges for breakfast and come back for more. From our artists to our technical and production folks, everyone is passionate about collaborating on some kickass projects. We are looking for talented FX Artists to join our team!

While our studio remains in beautiful Kitsilano, Vancouver, we have transitioned all of our staff to work from home during these difficult times of the COVID outbreak.

Our technology allows our employees to log in remotely to our on-site workstations with little or no noticeable difference from the way they worked in our studio. We now have team members working all across BC, and are happy to consider that option into the future for many positions!

   


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